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  3. Instance Difficulty Settings

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    Instance Difficulty Settings is a powerful modification that allows you to set/modify an instance difficulty without touching the whole NPC Script of the instance and adding status penalties to the players.

    How it works?

    This Mod works in base of a Custom Database.
    Inside this file you can configurate a bunch of parameters related to Monster, Exp Rate and Drop Rate.

    # Easycore's Services
    #   Copyright(C) 2021 Easycore's Services
    #   (My Website should be here but I don't want to get a Warning :P)
    #
    ###########################################################################
    # Instance Mode Database
    ###########################################################################
    #
    # Instance Mode Settings
    #
    ###########################################################################
    # - Mode              Instance Mode ID.
    #   Exp Rate          Experience rate percentage setting for Instance. (Default: 100)
    #   Drop Rate         Drop rate percentage setting for Instance. (Default: 100)
    #   HP                Mob's Max HP percentage. (Default: 100)
    #   Speed             Mob's Movement Speed percentage. Set it lower to increase speed. (Default: 100)
    #   STR               Mob's STR percentage. (Default: 100)
    #   AGI               Mob's AGI percentage. (Default: 100)
    #   VIT               Mob's VIT percentage. (Default: 100)
    #   INT               Mob's INT percentage. (Default: 100)
    #   DEX               Mob's DEX percentage. (Default: 100)
    #   LUK               Mob's LUK percentage. (Default: 100)
    #   ATK               Mob's ATK percentage. (Default: 100)
    #   ATK2              Mob's ATK2 percentage. (Default: 100)
    #   MATK              Mob's MATK percentage. (Default: 100)
    #   MATK2             Mob's MATK2 percentage. (Default: 100)
    #   DEF               Mob's DEF percentage. (Default: 100)
    #   MDEF              Mob's MDEF percentage. (Default: 100)
    #   HIT               Mob's HIT percentage. (Default: 100)
    #   FLEE              Mob's FLEE percentage. (Default: 100)
    #   FLEE2             Mob's FLEE2 percentage. (Default: 100)
    #   CRI               Mob's CRI percentage. (Default: 100)
    #   AMOTION           Mob's AMOTION percentage. Set it lower to increase speed. (Default: 100)
    #   ADELAY            Mob's ADELAY percentage. Set it lower to increase speed. (Default: 100)
    #   DMOTION           Mob's DMOTION percentage. Set it lower to increase speed. (Default: 100)
    ###########################################################################

    Currently there are 4 premade difficulty modes

    • ID_EASY: Easy mode, all monster stats are reduced by 20%. Exp & Drop rates reduced by 20%.
    • ID_NORMAL: Default mode. No changes.
    • ID_HARD: Hard mode, all monster stats increased by 50%, speed & ASPD +20%. Exp & Drop rates increased by 20%.
    • ID_INSANE: Very hard mode, all monster stats increased by 100%, speed & ASPD +50%. Exp & Drop rates increased by 50%.

    You can easily modify each value in this file and even create your custom difficulty modes.

    Instance Penalty Debuffs

    Instance penalty debuff is another way to make harder the experience of your players by adding permanents debuff while they are inside the instance.
    Currently there are 8 debuffs.

    • Cast Time: Increases cast time by <value>%.
    • ASPD: Decreases ASPD by <value>%.
    • MaxHP: Decreases MaxHP by <value>%.
    • MaxSP: Decreases MaxSP by <value>%.
    • AllStats: Reduces All Stats by <value>.
    • Speed: Decreases Movement Speed by <value>%.
    • ATK: Decreases Base ATK by <value>%.
    • MATK: Decreases MATK by <value>%.

    This all is great! But how can you set instance difficulty and penalties?

    Setting up Difficulty

    There are 2 ways to set up this:

    1. Setting this up in instance_db.yml:
      There's a node called Difficulty inside this file where you can setup the difficulty.
    2. Setting this up through script command (Recommended):
      When you create an instance with instance_create script command, you can add an extra argument <difficulty>.

    Nice! But can I change the mode whenever I want?

    Yes, you can. There is a script command called instance_setdifficulty that allows you to change this.
    Whenever the difficulty is changed, all the monsters stats inside the instance are recalculated.

    So you can make a script that changes the difficulty when X players join from ID_NORMAL to ID_HARD.

    Setting up Penalties

    For setup a instance penalty you have the script command instance_setpenalty.
    instance_setpenalty(<instance id>,<sc_type>,<value>)

    Example:
    // This will reduce players MaxHP by 75% when they enter to the instance
    instance_setpenalty(instance_id(IM_PARTY),SC_ID_MAXHP,75);

    Additionally this will give you a Status Icon and send you a message when you join the instance.

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    And again, you can make a script that increases a penalty when X players join the instance or that penalty increases by each player in!

    Script Documentation

     Video

     


    Additional Information

    From $60 for first 3 months
    $10/3 months renewal
  4. Discord Rich Presence
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    A powerful client plugin that allow your users to show a custom status presence on Discord.

    What is Discord Rich Presence?

    Quote

    "Rich Presence allows you to leverage the totally overhauled "Now Playing" section in a Discord user's profile to help people play your game together. Rich game data—including duration, score, current boss or map, and so much more—lives inside Discord."
    Source: Discord Documentation

    Screenshot

    Main Menu

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    In-game Information

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    User Configuration

    Player can configure the plugin editing 'config\discord_plugin.txt'

    • Enable Discord RPC.
    • Show Map Information.
    • Show Map's Cordinates.
    • Show Base & Job Level.

    Known Limitations

    • CURRENTLY ONLY WORKING IN 2018-06-20 & 2018-06-21 RagExe.
    • Currently Job Images only supports male sprites for both gender.

     

    Additional Information

    • ApplicationID is given by Easycore.
    • Once you purchase this plugin please contact to Easycore.
    • Emulator: Any
    $45
  5. Spooky Roulette Skin
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    A Halloween Roullette Skin I have made time ago.
    It overrides default roullette appearance.

    Screenshot

    kFe67Bu.png

    Video


    Additional Information

    • Works only on clients above +2014.
    • Does not include PSD.
    • Emulator: Any
    $15
  6. Unit HatEffects
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    Unit HatEffects is an extension of classic HatEffects.
    It allows you to free your imagination by allowing you to adding hateffects to Pets, Mercenaries, Homunculus, NPCs and even Monsters.


    Do you want to summon a Tao Gunka with Floating Hearts?
    It's possible!
    Cn37zUq.gif

    Features

    • Configurable effects. You can enable and disable effects.
    • Support all unit types.
    • Working on latest rAthena.

    Script Commands

    Quote

    unit_hateffect(<GameID>,<EffectID>,<Enable/Disable>);
    pet_hateffect(<EffectID>,<Enable/Disable>);
    mer_hateffect(<EffectID>,<Enable/Disable>);
    hom_hateffect(<EffectID>,<Enable/Disable>);

    Video


    Known Limitations

    • Works only on clients above 2015-05-07.

    Additional Information

    From $60 for first 3 months
    $10/3 months renewal
  7. Title Bonus System

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    In some MMORPGs like Grand Fantasia there is the possibility of obtaining bonus/buffs from equipping Titles, now I have brought that feature to RO.

    Features

    • This modification is script-bonus based, so you can apply all bonus from "doc/item_bonus.txt".
    • There is a file called "title_bonus.yml" in db folder in which you can add/edit title bonuses.
    • All existing titles have their respective Status Icon, however, you must sync description from Lua if you edit a title buff.

    Video


    Additional Information

    From $45 for first 3 months
    $10/3 months renewal
  8. Extended @partybuff
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    Extended @partybuff is a source/client modification of the popular command called @spb.

    Features

    • Display party member's buffs in Party Windows (ALT+Z)
    • Display a special bar above party members with the active buffs.
    • Working on latest rAthena.
    Quote

    B - Blessing
    A - Increase Agi
    S - Spirit Link
    F - Full Chemical Protection
    + - Devotion

     

    Video


    Known Limitations

    • Special Bar only work when /effect is active.
    • Works on clients above 2015-05-07.
    • It's a party setting which means if it's active will affect all online party members.

    Additional Information

    From $60 for first 3 months
    $10/3 months renewal
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